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Posted 09 December 2011 - 11:34 AM
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Oh my love, though our bodies may be parted,
Though our skin may not touch skin
Look for me with the sun-bright swallow,
I will come on the breath of the wind
JOHN BUTLER TRIO||KAKI KING||IRON & WINE||ELLIOTT SMITH
I'M UNCONDITIONALLY HERS
#2
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Posted 09 December 2011 - 11:32 PM
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#3
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Posted 10 December 2011 - 12:15 AM
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Posted 10 December 2011 - 12:26 AM
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Posted 10 December 2011 - 03:17 AM
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LegendXCarisso, on 09 December 2011 - 11:32 PM, said:
No, not in the case of meshes. Occasionally texturesets may be used to swap things around easily within the GECK, but meshing and animation is not related to the CK/GECK/Construction sets in any way that I know of. Dazzer's got the heart of it, and while I've found a decent youtube video on how to import a rigged mesh like armour, I'm having trouble with my import into MAX because both nif and obj files show up already completely deformed. Unfortunately I don't use Blender, but at least Max scripts are working.
Quote
Wait, could you expand on this please?
Oh my love, though our bodies may be parted,
Though our skin may not touch skin
Look for me with the sun-bright swallow,
I will come on the breath of the wind
JOHN BUTLER TRIO||KAKI KING||IRON & WINE||ELLIOTT SMITH
I'M UNCONDITIONALLY HERS
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Posted 10 December 2011 - 03:19 AM
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Posted 10 December 2011 - 12:49 PM
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Oh my love, though our bodies may be parted,
Though our skin may not touch skin
Look for me with the sun-bright swallow,
I will come on the breath of the wind
JOHN BUTLER TRIO||KAKI KING||IRON & WINE||ELLIOTT SMITH
I'M UNCONDITIONALLY HERS
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Posted 10 December 2011 - 12:50 PM
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#9
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Posted 10 December 2011 - 12:52 PM
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Yes, I recall you work only in Blender, I was just asking if the same problem came up there, and it looks like the answer is yes then
Oh my love, though our bodies may be parted,
Though our skin may not touch skin
Look for me with the sun-bright swallow,
I will come on the breath of the wind
JOHN BUTLER TRIO||KAKI KING||IRON & WINE||ELLIOTT SMITH
I'M UNCONDITIONALLY HERS
#10
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Posted 11 December 2011 - 03:28 AM
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dazzerfong, on 10 December 2011 - 03:19 AM, said:
Sessine, on 10 December 2011 - 03:17 AM, said:
Sessine, on 10 December 2011 - 12:49 PM, said:
Anyway, you might want to ask Ghogiel on the Nexus Forums as I would think he would have the most knowledge as to what is currently going on and how to do what. I'm pretty sure he also uses 3ds Max too.
#11
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Posted 11 December 2011 - 08:56 PM
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Oh my love, though our bodies may be parted,
Though our skin may not touch skin
Look for me with the sun-bright swallow,
I will come on the breath of the wind
JOHN BUTLER TRIO||KAKI KING||IRON & WINE||ELLIOTT SMITH
I'M UNCONDITIONALLY HERS
#12
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Posted 06 February 2012 - 01:20 PM
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Has anyone managed to find out how to import a bow mesh? I've solved my original problem, and managed to get some nice geometry in the form of at-rest and deformed OBJs, but I still have very little idea how to actually start getting a working nif for Skyrim.
Oh my love, though our bodies may be parted,
Though our skin may not touch skin
Look for me with the sun-bright swallow,
I will come on the breath of the wind
JOHN BUTLER TRIO||KAKI KING||IRON & WINE||ELLIOTT SMITH
I'M UNCONDITIONALLY HERS
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